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Showing posts with the label week 6

Final GDD

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This week I finalised most of my GDD in order for it to be easier for people to understand where i want to go with my game "Past the Limit". "My GDD" Here is the link to my  DunDoc .

Unity Tutorial 06

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In this weeks tutorials, I learned how to create wind and fix lighting, fade screens and create a more realistic looking environment eg. Adding a house.  As these tutorials develop during the weeks, ive become more invested into them which i know will come to benefit when developing my game fully and adding the key elements and design. In the first tutorial of this week we are shown how to add a skybox. By adding a skybox we can manipulate the sky and colouring of the game depending on the type of mood you want to set in your game. This is very helpful if you want your game to take place at dusk or dawn. It'll add atmosphere to your game. Jimmy Vegas also shows us how to create a wind zone that will give the game a more realistic look to our game and how to pick a speed that will allow for realism but also wont let it get warped by the speed. In the second tutorial Jimmy Vegas showed us how to create Fade screens in our game. This will allow for a better looking game when creat...

Game Decisions

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This week i read an article that talked about how productivity applications can learn from games. The article was called  "Building a Princess saving app"  . In this weeks reading, we dived into the process and importance of decision making within a game.  What i found the biggest help while reading this article was the steps you may need to consider in order to create a cozy game and by steps i mean the "ingredients" of cozy aesthetics. The ingredients for cosy aesthetics are as follows: 1. Abundance - food/warmth 2. Smooth transitions  3. Protection and support - environment or characters 4. Focus - eliminations of interruption 5. Familiar setting 6. Refuge and escape  7. Welcome entity   8. Seasons  9. Ritual - repeating actions. Id you make the decision to have these cozy aesthetics in your game, it will allow a player to reframe their mindset, relax and continue with the game. It gives comfort to the player and i pers...