Posts

Showing posts with the label week 4

Game Vision Statement

Image
The name of my game is "Past the Limit". It's a first person driving game where the aim is to beat all competitors in races, in order to win prizes such as new cars and money and become the best in the world. The background for my game comes from the desire to drive fast and show others how powerful the cars the driver owns are. It comes from the perspective of a car mad person who wants to compete in the best competitions in the world and have the title of 'world champion'. In this game, you are the driver. You are the racer. Each race will have one or two laps. The first player to pass over the finish the line will be crowned winner of the race. The more races you win the more money, cars and power you gain. Over time you will build up your reputation and have players want to challenge you for your goods. If the other competitors cross the finish line before you, the game will immediately finish and you will not finish the race and will not gain any prizes. ...

Unity Tutorial 03

Image
For this Unity Tutorial, it should me how to create a clock that shows us the real time by spinning around like a normal clock. The tutorial showed me at first the basics, how to create a clock face by first creating a cylinder and the flattening it.  It went on to show us how to create a number/block for every hour and to space them properly. I really liked this tutorial, it was different from the others that we've done these past few weeks. It was great to learn something different then just the normal terrain. I found the script part to be quite difficult as it is something new and will have to get used to it and study it for when it comes to creating my game. The script was quite difficult in some parts. Although i followed all the steps, i still managed to not get it working correctly, i tried to redo some steps but i could not find the problem in the script. I will continue to try improve my unity skills by following more tutorials and script writing videos. Im looking ...

Games MDA

Image
This weeks reading was quite difficult to get through at points, i wont lie to you. The whole idea of mechanics, dynamics and aesthetics in gaming is completely new to me and would never have considered them when it came to gaming really.  Ive never thought to much into detail about games till this module. The MDA Framework by LeBlanc, Hunicke and Zabek was very confusing at points, in my opinion. I found it very difficult to keep up with what was being told to us and hard to fully understand it. There was points that i had to read a few times in order to try grasp it. Im still not fully sure on what MDA is and how it works and maybe it'll take me a while to fully comprehend it but ill keep reading up on it as i know its important for creating fully developed and functional games. For the second reading, i wasn't able to open the videos on my laptop for some reason, so i wasn't able to get the full experience of the powerpoint. Which was not ideal and caused a good b...