Games MDA

This weeks reading was quite difficult to get through at points, i wont lie to you. The whole idea of mechanics, dynamics and aesthetics in gaming is completely new to me and would never have considered them when it came to gaming really.  Ive never thought to much into detail about games till this module.

The MDA Framework by LeBlanc, Hunicke and Zabek was very confusing at points, in my opinion. I found it very difficult to keep up with what was being told to us and hard to fully understand it. There was points that i had to read a few times in order to try grasp it. Im still not fully sure on what MDA is and how it works and maybe it'll take me a while to fully comprehend it but ill keep reading up on it as i know its important for creating fully developed and functional games.

For the second reading, i wasn't able to open the videos on my laptop for some reason, so i wasn't able to get the full experience of the powerpoint. Which was not ideal and caused a good bit of confusion at certain parts. 
"MDA Framework"
http://gamedevelopertips.com/mechanics-dynamics-aesthetics-game-design-theory-behind-games/

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